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Study: Only 22 Percent Of Top 200 Apps Using Deep Links

mobile-apps-featured Among the top 200 mobile apps only 22 percent are using "deep links" from their websites into their mobile apps. This is according to an analysis by URX. Deep links are those that send a user from a website to a relevant page, piece of content or search result within a mobile app as opposed to the app's homepage. Google and Facebook are both promoting this as a way to webify the mobile app universe. URX details its methodology in its blog post. Essentially the firm looked for "tag sets proposed by Twitter, Facebook, Google, or URX omnilink tags." Below are the findings by platform -- mea [...]


iPhone Has Largest Market Share Growth Over Past 3 Years

iphone-5-featured With US smartphone penetration among mobile subscribers now at 70 percent, comScore released its May smartphone data yesterday. Compared with last month there isn't much change in the numbers. Android remains the top OS, the iPhone is the top individual device and Facebook is the most widely distributed and used mobile app. When we look at the data over the past three years however it becomes more interesting. BlackBerry has seen a precipitous decline in share (you knew that). Microsoft's share is essentially flat and so is Android's (despite millions more devices in the market in real numb [...]


Google’s Answer To Facebook’s Oculus Rift Is Cheap “Cardboard”

Google Cardboard VR Goggles I was blown away when I recently strapped on the Oculus Rift headset and experienced the potential of virtual reality (VR). Facebook saw that potential and spent roughly $2 billion on the company earlier this year. At last week's Google I/O, the company introduced its answer to Oculus Rift and may have largely undermined Facebook's move to dominate the virtual-reality future of the internet. The image at right is Google's cardboard headset. It uses a smartphone, some open-source software and a few other bits of inexpensive hardware to create a low-cost VR headset. The company introduced [...]


Facebook’s AppLinks Hit More Than 1 Billion Deep Links & Adds Back Button For Previous App

App-Links This year at f8, Facebook announced AppLinks, a solution to link from app-to-app easily. This essentially gave marketers and developers a way around the browser, instead going straight from one app to another. Today, Facebook has announced that developers have enabled more than one billion unique deep links with App Links. This means that users can now deep link to more than one billion locations from their apps, a feature that many prominent apps have taken advantage of. Now, partners like Live Nation, Vimeo, Spotify, Mailbox, Quip, Redfin and Goodreads have taken advantage of this lin [...]


Facebook To EU: Please Review Our WhatsApp Deal

WhatsApp Usually, companies don't want to be subjected to regulatory scrutiny. However this time, it appears, Facebook is actively soliciting antitrust review of its roughly $19 billion WhatsApp acquisition from the European Commission. As explained in a Wall Street Journal article the strategy appears to be an end run around individual country regulatory authorities, seeking to avoid antitrust investigations in multiple nations. Facebook has reportedly indicated that it faces potential antitrust review in the UK, Spain and Cyprus. Interestingly, because there are few revenue implications from th [...]


New Display Research: State Of The Industry Retargeting Report #4

soti-retargeting-q2-2014-chango The fourth edition of the State of The Industry Retargeting Report has just been published and with some surprising results. With the support of Digiday, the survey (conducted by my employer) received responses from 333 agency executives and 117 brand executives; questions covered site retargeting, paid social marketing and mobile marketing. Paid Social (FBX, Twitter Tailored Audiences and LinkedIn) has shot onto the scene relatively recently; yet, respondents reported having their own dedicated budgets for them and reported this channel as their path to solving the problem of connecting [...]


Meet The Facebook Audience Network For Mobile Ads

FAN Facebook has announced its long-anticipated mobile ad network. Formally called the Facebook Audience Network, it brings the full weight of Facebook's ad targeting data to third party mobile apps -- and becomes an immediate rival to the Google Display Network for mobile. Currently iOS and Android are supported. There are also a number of available ad formats: Right now it's only available in beta and developers will need to apply for the program. The benefit of using Facebook Audience Network is the richness, breadth and specificity of the targeting data available to marketers. In th [...]


Facebook: App Links Allow Deep Links Between Mobile Apps

Facebook App Links Today at F8, Facebook's developer event, the company announced an initiative called App Links. It's a free and open-source solution for developers to enable deep linking between apps, which will mimic linking on the PC web. It's also cross-platform between mobile and web content, as well as between mobile operating systems. Implementation is simple and uses basic tags/HTML code: Publishing App Link metadata is as simple as adding a few lines to the <head> tag in the HTML for your content. Apps that link to your content can then use this metadata to deep-link into your app, tak [...]


Facebook Drives 24% Of Mobile Referrals To News And Entertainment Publishers

facebook-blog-1 Need more evidence of Facebook's mobile bonafides? Today Internet measurement and advertising company Quantcast said Facebook is responsible for 24% of mobile referrals to top news and entertainment sites. That's more than all other social media networks combined. Quantcast drew its conclusion from 12 months of data from the top 250 publishers that use the free Quantcast Measure service. Here's the chart: Quantcast's analysis: Facebook is showing us where to find content on mobile, and it’s also providing the platform to consume that content; Facebook’s in-app browser is now t [...]


“Facebook Audience Network”: More Details Leak On Mobile Ad Network Launch

facebook-mobile-phones-featured More details about Facebook's mobile ad network, which Re/Code reported will be unveiled at the F8 developer conference next week, are coming out. TechCrunch today, citing"multiple sources", says the network will be called Facebook Audience Network. TechCruch reports: It will offer both simple and custom ways for advertisers and other developers to harness the power of Facebook’s ad targeting data across the mobile app market... Facebook will also bring the ad targeting muscle, allowing advertisers to reach people based on biographical and interest data, and likely with cookie-bas [...]


Report: Facebook Set To Announce Mobile Ad Network At F8 Conference Next Week

facebook-mobile-phones-featured Facebook, which up to now has concentrated its advertising sales efforts in its own environment, will soon launch a mobile ad network, according to a post today in Re/Code. Citing "multiple sources familiar with the matter," Re/code reported that Facebook will announce the move at the "F8" conference next week in San Francisco. From Re/code: Facebook will pitch the ads to publishers and developers as a way to leverage the social network’s vast database of user information for better ad targeting. And Facebook wins by expanding its ad reach — now it can make money from its billion-p [...]


Facebook Paper 1.1 Rewards Publishers With New Cover Treatments

paper-covers Facebook's iOS-only news reader app, Paper, got an upgrade today. Paper 1.1 has added features from Facebook's main stable of offerings, including birthday and event notifications and the ability to insert photos from the iPhone camera or camera roll into comments. A product of Facebook's Creative Labs, Paper was released in February and is designed to be an immersive reading experience. User reviews have been extremely positive -- some have called it the best Facebook app ever.  Although it hasn't been widely adopted, briefly dropping out of App Annie's Top 1,500 free iOS apps this w [...]


Without Fanfare, Facebook Releases Updated Android App, And It Still Has Chat

fb-new-android Facebook quietly released an updated Android app Thursday, and those attached to the ability to chat within the app will be happy. But that's likely to be a short-lived satisfaction, given confirmed news reports this week that Facebook will eventually remove chat from its mobile apps and force users who want to keep in instant contact with Facebook friends to download the Messenger app. The current update, available now in the Google Play store, isn't remarkable different than the old version. Facebook's very limited release notes say improvements have been made to reliability and sp [...]


Native Mobile Apps May Dominate Now, But The Mobile Web Will Endure

Time spent with apps If you’re lucky enough to be a huge brand marketer with unlimited budgets, what I’m about to say probably doesn’t apply to you. You have the good fortune to focus on providing not only a phenomenal mobile website experience, but a great experience in mobile apps, as well. Not or, but and, as it should be. So, you can feel free to use the contact info below to discuss how to take your campaigns to the next level and stop reading this column. For the other 99% of us, the recent announcement by app analytics provider Flurry that users are still spending more time in apps than the mob [...]


Google Has 49 Pct Of Mobile Ad Revs, Just 18 Pct Of Time Spent

mobile-payment-wallet-featured Google makes more than its "fair share" of mobile ad revenue based on time spent with Google mobile properties, whereas Facebook's revenues are in line with time spent. That's according to data published by Flurry, relying on ad revenue estimates from eMarketer. The chart below contains eMarketer's global revenue projection for mobile advertising. According to these estimates, Google will bring in more than $14.5 billion in mobile revenue in 2014, while Facebook will generate just under half of that or roughly $6.8 billion. Flurry's report found that mobile users spend 86 percent of [...]


Mobile First: Facebook Claims 1 Billion Active Mobile Users, 200 Million On Instagram

facebook-instagram-logos In answering questions about Facebook's $2 billion acquisition of Oculus, CEO Mark Zuckerberg shared a couple of new user stats that show the company's mobile-first strategy is paying off. Zuckerberg told analysts on a conference call yesterday that Facebook now has 1 billion active monthly mobile users. That's up from 945 million in December. Facebook's mobile users surpassed those on PCs in Q4 2012. Instagram's user base has doubled since Facebook acquired the company in April 2012, boasting more than 200 million users. Two years ago, Instagram had 100 million users. Instagram intro [...]


Instagram Surpasses 200 Million Users & 20 Billion Photos

It appears that Instagram and their hefty one billion dollar price tag was one of the most valuable Facebook acquisitions over the past two years. The photo sharing network has officially topped 200 million users who have posted 20 billion photos to date. While Facebook has taken some slack recently for their perception in the young teen market, Instagram has seen great growth in this space. More than 90% of Instagram users are under the the age of 35 and the network is rapidly growing.  Of the total 200 million users 50 million of them have joined over the past 6 months. For the of [...]


Facebook Buys Virtual Reality “Platform Of Tomorrow” Oculus For $2 Billion In Cash And Stock

Oculus VR Facebook has just acquired "the platform of tomorrow." The company announced this afternoon that it was acquiring Oculus -- the company behind the Oculus Rift virtual reality (VR) gaming headset and platform -- for $2 billion in cash and stock: Facebook today announced that it has reached a definitive agreement to acquire Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion based on the average closing price of the 20 trading day [...]


Study: 60 Percent Of Adults Switch Screens During The Day

facebook-mobile-phones-featured Echoing a 2012 study by Google, Facebook this morning released findings from a new research about multiple device usage. While offering some different figures and percentages it essentially backs up the earlier Google results, which show that people use multiple devices throughout the day and for different purposes. GfK carried out the research among 2,000 US adults.  The research found that "more than 60 percent of online adults in the US use at least two devices everyday and almost one quarter use three devices." It also reported that in excess of 40 percent start on one device and [...]


Flipboard Buys Zite From CNN For Deeper Personalization

Flipboard Former Flipboard competitor and news aggregator Zite will soon become the algorithm behind a more personalized Flipboard. The latter is reportedly paying roughly $60 million to CNN for Zite. CNN acquired Zite in 2011 for just over $20 million. Zite emerged from the ashes of “discovery Engine Worio.” Worio used search technology to help users discover relevant or personalized content. In a sense it was a precursor to some of the "anticipatory search" and intelligent assistant technology on display today with Google Now and Expect Labs. Zite maintained a stand-alone identity during ro [...]


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